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Parches PCM17

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Parches PCM17

Notapor carlos_valverde » Vie 23 Jun, 2017 19:22:08 pm

1º parche - 1.0.3.1 - 22 Junio

Hello all,

We've been hard at work addressing issues in Pro Cycling Manager since release. In this latest small patch, please find the latest issues that we have corrected.

CRASHES
Fixed a crash relating to the player profile trying to connect.
Fixed a random crash related to the rosters in Pro Cyclist mode.

BLOCKS
Fixed bug preventing the player to start the race in Istrian Trophy TT

GRAPHICAL BUGS
Fixed various graphical bugs
Fixed the camera in the podium cutscene
Fixed black screen when starting a 3D race in multiplayer

Upcoming fixes:
Crashes related to clan options.
Bugs with leaders and sprinters in final massive sprints
Thanks!

The Pro Cycling Manager team


2º parche - 1.0.3.2 - 27 Junio

We've just released a new patch that handles various tweaks and fixes for PCM 17.

We continue to collect your feedback on issues with PCM17, and thank you for your help in making this game the best cycling manager it can be.

Please find the changelog below:

Bug fixes:
Fixed an issue with keyboard shortcuts during 3D races
Fixed a crash when opening clan rankings.
Fixed a crash with a save in Pro Cyclist mode when clicking continue.
Fixed a crash when reaching October 24th in singleplayer.
Fixed a crash preventing players from participating in WC ITT.
Fixed a crash on the clan page.
Fixed an error when launching PCM17's Database Editor.
Visual fixes in Scheldetour - Vlaanderen.
Texture fixes of the pro cyclist portrait at some specific resolutions.

Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,

The Pro Cycling Manager team


3º parche - - 29 Junio

Hello all,

We've also just released a patch that handles the race calendar issue that was mentioned in the previous update. Players will now no longer be forced to participate in races that their rider is not scheduled for.

This patch also enables various other tweaks and fixes in PCM17.
We continue to collect your feedback on issues with PCM17, and thank you for your help in making this game the best cycling manager it can be.

Please find the changelog below:

Bug fixes:
Fixed an issue with the race calendar in Pro Cyclist mode, that would force the rider to do every race his team has planned, even if he was not registered for it.
Fixed an issue with the CYA World Tour team points not being counted.
Fixed issues with Russian characters in profile names.
Fixed a crash when clicking on the Options button.
Fixed a crash when closing/exiting the game.

Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,

The Pro Cycling Manager team


4º parche - 1.0.4.1 - 6 Julio

EN

Hi everyone,

We've just released a patch that implements 4K support in Pro Cycling Manager 2017, as well as various fixes and improvements.

We continue to collect your feedback on issues with PCM17. Thank you for your help in making this game the best cycling manager it can be!

Graphics
4K resolution support has been implemented.

Level Design
Trophy of Abu Dhabi stages have been updated with new graphics and actual stages.

Multiplayer
Ping display has been updated.
Fixed blocking bug when kicking a player during the team selection.

AI
Fixed sprints with a small group of riders (10-15 riders) – AI’s reaction to an attack at less than 3km before the finish line was too slow, letting the player take advantage.
Fixed AI issue with attackers stopping their escape after the attack more than 50km from the finish line on Paris-Roubaix.
HIL stat has been tweaked to improve performances of Punchers who are bad Climbers (e.g.: Gilbert)
Yellow energy bar is decreasing slower
MO stat is 100% used on a slope of 7% (instead of 5% before)
Effort from which the HIL stat acts at 100% : 96% (previously: 100%)
In a uphill sprint, Punchers will increase their effort to use more their HIL stat
Punchers who are bad Climbers are better evaluated on hilly classics.
TTT issue fixed: teams no longer stop in the middle of a race
Fixed Ai rosters: 2 leaders max per team on classic races
The least efficient leaders will no longer stick to the head of the peloton and form a wall, thus allowing favorites in a bad position to come back in the front.

Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,
The Pro Cycling Manager team


5º parche - 1.0.5.1 - 18 Julio

Hi everyone,

We've just released a patch that improve AI behaviour in Pro Cycling Manager 2017, as well as various fixes and improvements.

We continue to collect your feedback on issues with PCM17. Thank you for your help in making this game the best cycling manager it can be!

AI

Breakaways
AI are now less quick to react when there is an attack or an acceleration on flat areas.
The draft effect has been tweaked to ease a breakaway a little.
Thus, it should now be a little easier to break away in Pro Cyclist mode.
Leaders’ behavior
Leaders will now use their energy better so their attacks will be more effective.
Strong leaders now stop their attack if too many riders are following.
Thus, leaders should now act a bit more aggressively and more realistically.

Other
Selection on cobblestones is now more effective.
A rider is now less protected by another rider when they are "far" from each other. Protection” is now more realistic in that it was too easy to follow an attack of a rider that was already too far ahead.

LEVEL DESIGN
California Tour stages have been updated with new graphics and actual stages and is now available in Cya World Tour

BLOCKING ISSUES
Fixed a very rare case of blocking but in ITT when an injured rider was kicked out of a race without notifying the player.

MINOR BUGS
Fixed a bug allowing a rider to register for a race while being ill.
Fixed the missing “Accept” button issues in multiplayer.
Fixed World Tour race news received without a wildcard.
Safe mode now fixes missing/glitching cursor issues.
Improved cursor size for high resolution (4K)
Missing riders pictures have now been updated.
AG2R team has been updated (shirts and FR/BE champions).


6º Parche - 1.0.5.3. - 21 Julio

Hello all,

We've just released a patch that brings a fix for teammates fitness to Pro Cycling Manager 2017.

You can find the full patch notes below.

Bugs

Fixed an issue where Pro Cyclist teammates had no fitness plan for the season, and so they were stuck under 80% fitness. This has been reversed.
Fixed a bug preventing players from loading their saves due to corrupted .cdb and .bkp files, which would result in a crash.
Fixed UI issues on the Clans page in multiplayer modes.


Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,

The Pro Cycling Manager team


7º Parche - 1.0.5.5. - 3 Agosto

Bug Fixes
Fixed saves system: Some players were unable to save
Fixed invalid reference files in the Database Editor.
Fixed default language: Now, if the game doesn't correctly detect a language, it will default to displaying the game in English.


8º Parche - 1.0.5.6. - 24 Agosto

Patch notes:
Fixed the game crashing while starting a new year and generating a new calendar
Fixed a possible rare crash when creating a Pro Cyclist profile


9º Parche - 1.0.6.1. - 14 Septiembre

Hello all,

We've just released a new beta patch fixes problems with the latest AMD drivers, as well as addressing a variety of other issues with the game.

If you followed our guide on how to revert your drivers, you may now re-enable the AMD driver auto-updates, as the issue this caused has been fixed.


Patch notes:

Driver Issues:
Provided a fix for AMD driver crash, in support of an AMD driver update.
Fixed a random crash that would occur on La Vuelta

Gameplay:
Sprinting
Fixed drafting too high during sprints.
Fixed a bug that made it too easy to escape when Free Effort was set on big effort
Downhill
Fixed downhill issues where it was impossible to escape
Other
Added World Championship as an objective

User Interace
Added a refresh button to the Teammate Objectives menu
New Race days filter added to the preparation page.
The in-race "Custom Selection" filter has been removed.
AI observations will now be displayed as tooltips.
Fixed custom time gaps showing a white sprite.
Fixed the indirect order panel UI so that it is always visible above the rest of the HUD. Will no longer go out of the screen bounds.

Controls
Removed the option to select the first rider in a race.

Mods
The game will now check if you use or have submitted a custom database, and will warn you that if it is incomplete or corrupted, that it might cause in-game issues.

Save System
Added a failsafe folder in AppData, in the case that "My Documents" cannot be found.
Added error messages for when the game fails to create or retrieve files from AppDate or My Documents folders.

Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,

The Pro Cycling Manager team
Última edición por carlos_valverde el Jue 14 Sep, 2017 21:17:55 pm, editado 1 vez en total
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Re: Parches PCM17

Notapor Garate » Jue 06 Jul, 2017 01:03:58 am

Este parece que es el nuevo parche de 05.07.17

Patch 1.0.4.0

Change Log:

GRAPHICS
4K resolution support has now been added!
LEVEL DESIGN
The trophy for the Abu Dhabi stages of the tour has been updated with new graphics and actual stages.
MULTIPLAYER
The ping display feature has now been updated.
A bug when kicking a player from the game during team selection has been fixed.
AI
Sprints with a small group of riders have now been fixed so that the AI will react more quickly to an attack less than 3km before the finish line.
Fixed an issue with AI attacks stopping their escape after an attack more than 50km from the finish line in on Paris-Roubaix.
The HIL stat has been tweaked to improve performance of Punchers who are bad Climbers, like Gilbert, for example.
- The yellow energy bar has been tweaked to decrease more slowly.
- The MO stat is now 100% used on a slope of 7% incline.
- The Effort where the HIL stat acts at 100% is now set at 96%, previously was 100%.
- In a uphill sprint, Punchers will now increase their effort to better use their HIL stat.
- Punchers that are bad Climbers are better evaluated on hilly classics
The AI roster has been fixed, there is now a 2 leader maximum per team on classic races.
The least efficient leaders will no longer stick to the head of the peloton and form a wall, allowing favorites in a bad position to come back to the front.
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Re: Parches PCM17

Notapor adrixmerckx » Jue 06 Jul, 2017 01:23:56 am

Creo que es una beta y aún no está disponible al público, están probando a ver si de milagro les funciona.
Lo que faltaba, la beta de un parche XD .
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Re: Parches PCM17

Notapor carlos_valverde » Jue 06 Jul, 2017 11:23:00 am

Como dice adrix es una beta, ese parche aun no es oficial (oks)
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Re: Parches PCM17

Notapor Garate » Jue 06 Jul, 2017 17:45:50 pm

cierto, es una Beta en Steam... 8O
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Re: Parches PCM17

Notapor carlos_valverde » Jue 06 Jul, 2017 18:16:43 pm

Ahora si salio un nuevo parche

EN

Hi everyone,

We've just released a patch that implements 4K support in Pro Cycling Manager 2017, as well as various fixes and improvements.

We continue to collect your feedback on issues with PCM17. Thank you for your help in making this game the best cycling manager it can be!

Graphics
4K resolution support has been implemented.

Level Design
Trophy of Abu Dhabi stages have been updated with new graphics and actual stages.

Multiplayer
Ping display has been updated.
Fixed blocking bug when kicking a player during the team selection.

AI
Fixed sprints with a small group of riders (10-15 riders) – AI’s reaction to an attack at less than 3km before the finish line was too slow, letting the player take advantage.
Fixed AI issue with attackers stopping their escape after the attack more than 50km from the finish line on Paris-Roubaix.
HIL stat has been tweaked to improve performances of Punchers who are bad Climbers (e.g.: Gilbert)
Yellow energy bar is decreasing slower
MO stat is 100% used on a slope of 7% (instead of 5% before)
Effort from which the HIL stat acts at 100% : 96% (previously: 100%)
In a uphill sprint, Punchers will increase their effort to use more their HIL stat
Punchers who are bad Climbers are better evaluated on hilly classics.
TTT issue fixed: teams no longer stop in the middle of a race
Fixed Ai rosters: 2 leaders max per team on classic races
The least efficient leaders will no longer stick to the head of the peloton and form a wall, thus allowing favorites in a bad position to come back in the front.

Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,
The Pro Cycling Manager team
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Re: Parches PCM17

Notapor jc_cavendish » Jue 06 Jul, 2017 18:18:09 pm

No se que les sorprende, Cyanide no es la primera en hacer eso, hay varias desarrolladoras que lanzan un parche en modo beta para que la gente lo pruebe primero antes de lanzar el parche como tal, de hecho la misma Sony, antes de lanzar una actualizacion/parche para la PS4, lanzan una beta del parche para que la gente lo instale y pruebe para hacer retroalimentacion del mismo.

No se que tan roto este el juego, pero que bueno que Cyanide este trabajando en solucionar los bugs que tenga y no deje abandonado el juego como ha sucedido en otras ediciones.
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Re: Parches PCM17

Notapor adrixmerckx » Vie 07 Jul, 2017 01:30:41 am

Es que sacar una beta para un parche da mala espina, da a entender que no tienes claro el panorama para la solución de los problemas.
jc_cavendish escribió:No se que tan roto este el juego, pero que bueno que Cyanide este trabajando en solucionar los bugs que tenga y no deje abandonado el juego como ha sucedido en otras ediciones.

Bueno sí, eso es de reconocer aunque por otro lado el juego no es gratis, es relativamente caro como para pagar por algo que no funciona.
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Re: Parches PCM17

Notapor carlos_valverde » Mar 18 Jul, 2017 17:12:21 pm

Nuevo parche

5º parche - 1.0.5.1 - 18 Julio

Hi everyone,

We've just released a patch that improve AI behaviour in Pro Cycling Manager 2017, as well as various fixes and improvements.

We continue to collect your feedback on issues with PCM17. Thank you for your help in making this game the best cycling manager it can be!

AI

Breakaways
AI are now less quick to react when there is an attack or an acceleration on flat areas.
The draft effect has been tweaked to ease a breakaway a little.
Thus, it should now be a little easier to break away in Pro Cyclist mode.
Leaders’ behavior
Leaders will now use their energy better so their attacks will be more effective.
Strong leaders now stop their attack if too many riders are following.
Thus, leaders should now act a bit more aggressively and more realistically.

Other
Selection on cobblestones is now more effective.
A rider is now less protected by another rider when they are "far" from each other. Protection” is now more realistic in that it was too easy to follow an attack of a rider that was already too far ahead.

LEVEL DESIGN
California Tour stages have been updated with new graphics and actual stages and is now available in Cya World Tour

BLOCKING ISSUES
Fixed a very rare case of blocking but in ITT when an injured rider was kicked out of a race without notifying the player.

MINOR BUGS
Fixed a bug allowing a rider to register for a race while being ill.
Fixed the missing “Accept” button issues in multiplayer.
Fixed World Tour race news received without a wildcard.
Safe mode now fixes missing/glitching cursor issues.
Improved cursor size for high resolution (4K)
Missing riders pictures have now been updated.
AG2R team has been updated (shirts and FR/BE champions).
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Re: Parches PCM17

Notapor adrixmerckx » Vie 21 Jul, 2017 23:47:32 pm

Parche 1.0.5.3. - 21 Julio

Hello all,

We've just released a patch that brings a fix for teammates fitness to Pro Cycling Manager 2017.

You can find the full patch notes below.

Bugs

Fixed an issue where Pro Cyclist teammates had no fitness plan for the season, and so they were stuck under 80% fitness. This has been reversed.
Fixed a bug preventing players from loading their saves due to corrupted .cdb and .bkp files, which would result in a crash.
Fixed UI issues on the Clans page in multiplayer modes.


Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,

The Pro Cycling Manager team
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Re: Parches PCM17

Notapor carlos_valverde » Sab 22 Jul, 2017 18:12:40 pm

Añadido al primer post ese parche. No lo pusieron en el foro oficial :|
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Re: Parches PCM17

Notapor adrixmerckx » Sab 22 Jul, 2017 20:10:36 pm

Sí, así es Carlos, yo me di cuenta porque el juego lo instaló y vi la información en la página del pcm en steam pero en el foro oficial no decían nada.
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Re: Parches PCM17

Notapor adrixmerckx » Mié 23 Ago, 2017 02:24:38 am

Pequeño parche 1.0.5.5.
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Re: Parches PCM17

Notapor carlos_valverde » Mié 23 Ago, 2017 19:16:52 pm

adrixmerckx escribió:Pequeño parche 1.0.5.5.


Este solo lo pusieron en steam, en el foro de cyanide no esta, y por lo que he leido habra otro (1.0.5.6)
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Re: Parches PCM17

Notapor adrixmerckx » Jue 24 Ago, 2017 01:22:31 am

Así es mi estimado Carlos, este parche lo pusieron hace ya varios días y al parecer tuvieron que regresar el juego a la 1.0.5.3 porque daba problemas, finalmente el lunes se me instaló.
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Re: Parches PCM17

Notapor adrixmerckx » Jue 24 Ago, 2017 22:30:10 pm

Ya se instaló el parche 1.0.5.6, tenías razón Carlos.
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Re: Parches PCM17

Notapor carlos_valverde » Vie 25 Ago, 2017 20:04:26 pm

adrixmerckx escribió:Ya se instaló el parche 1.0.5.6, tenías razón Carlos.


Pues aun se espera otro parche (1.0.6.0.)
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Re: Parches PCM17

Notapor adrixmerckx » Jue 14 Sep, 2017 17:43:03 pm

Parche 1.0.6.1 con algunas cosas importantes al parecer.

Hello all,

We've just released a new beta patch fixes problems with the latest AMD drivers, as well as addressing a variety of other issues with the game.

If you followed our guide on how to revert your drivers, you may now re-enable the AMD driver auto-updates, as the issue this caused has been fixed.


Patch notes:

Driver Issues:
Provided a fix for AMD driver crash, in support of an AMD driver update.
Fixed a random crash that would occur on La Vuelta

Gameplay:
Sprinting
Fixed drafting too high during sprints.
Fixed a bug that made it too easy to escape when Free Effort was set on big effort
Downhill
Fixed downhill issues where it was impossible to escape
Other
Added World Championship as an objective

User Interace
Added a refresh button to the Teammate Objectives menu
New Race days filter added to the preparation page.
The in-race "Custom Selection" filter has been removed.
AI observations will now be displayed as tooltips.
Fixed custom time gaps showing a white sprite.
Fixed the indirect order panel UI so that it is always visible above the rest of the HUD. Will no longer go out of the screen bounds.

Controls
Removed the option to select the first rider in a race.

Mods
The game will now check if you use or have submitted a custom database, and will warn you that if it is incomplete or corrupted, that it might cause in-game issues.

Save System
Added a failsafe folder in AppData, in the case that "My Documents" cannot be found.
Added error messages for when the game fails to create or retrieve files from AppDate or My Documents folders.

Please let us know if you continue to have any issues by emailing support@focus-home.com and describing the issue.

Thank you,

The Pro Cycling Manager team
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Re: Parches PCM17

Notapor carlos_valverde » Jue 14 Sep, 2017 21:19:54 pm

Este ya deberia ser el ultimo parche :roll:
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Re: Parches PCM17

Notapor adrixmerckx » Vie 15 Sep, 2017 02:55:09 am

......... de la semana :)
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